If a centaur druid Wild Shapes into a Giant Elk, do their Charge features stack?Does a half-giant druid in...

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If a centaur druid Wild Shapes into a Giant Elk, do their Charge features stack?


Does a half-giant druid in Wild Shape retain Powerful Build?Do fey spirits in the form of creatures from the Conjure Animal Spell count towards creatures one has seen for Wild Shape?Can I employ Relentless Endurance while in Wild Shape?Can Wild Shape provide Darkvision to a human Druid?If a Drow Druid uses Wild Shape to turn into a Spider, what is the range of their Darkvision?Does the Giant Elk receive a bonus Hooves attack vs a Prone foe?Would Aspect of the Beast (Night Senses) grant Darkvision to a Druid Wild-Shaped into a form with Low Light Vision?Does it matter for the elephant's Trampling Charge how the target became prone?Can a druid Wild Shape into a Cranium Rat and use Telepathy?Can a Longtooth Shifter druid attack with a bonus action in Wild Shape?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







15












$begingroup$


The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.



The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.



If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?



I'm hoping for a RAW answer.










share|improve this question









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  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    12 hours ago


















15












$begingroup$


The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.



The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.



If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?



I'm hoping for a RAW answer.










share|improve this question









New contributor




Merudo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    12 hours ago














15












15








15


1



$begingroup$


The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.



The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.



If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?



I'm hoping for a RAW answer.










share|improve this question









New contributor




Merudo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.



The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.



If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?



I'm hoping for a RAW answer.







dnd-5e druid wild-shape racial-traits charge






share|improve this question









New contributor




Merudo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Merudo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 5 hours ago









V2Blast

26.2k590160




26.2k590160






New contributor




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asked 12 hours ago









MerudoMerudo

1426




1426




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New contributor





Merudo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Merudo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    12 hours ago


















  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
    $endgroup$
    – Someone_Evil
    12 hours ago
















$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
12 hours ago




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
12 hours ago










2 Answers
2






active

oldest

votes


















20












$begingroup$

Yes. Both features are usable.



Physically able



From wild shape:




You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.




The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.



Non-overlapping actions.



The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.



Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.



The character can use both their movement and bonus action in the same round. These features do not preclude one another.






share|improve this answer











$endgroup$













  • $begingroup$
    Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
    $endgroup$
    – NautArch
    11 hours ago










  • $begingroup$
    Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
    $endgroup$
    – GcL
    11 hours ago






  • 2




    $begingroup$
    Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
    $endgroup$
    – Ben Barden
    11 hours ago






  • 1




    $begingroup$
    @BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
    $endgroup$
    – NautArch
    11 hours ago






  • 2




    $begingroup$
    @NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
    $endgroup$
    – Ben Barden
    11 hours ago



















11












$begingroup$

No, you only get the best one



From the Druid's Wild Shape feature:




You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.




Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:




Combining different effects



Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.




The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
    $endgroup$
    – Merudo
    12 hours ago






  • 1




    $begingroup$
    @Merudo they are features you have at the same time, with the same proper name
    $endgroup$
    – Someone_Evil
    12 hours ago






  • 5




    $begingroup$
    Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
    $endgroup$
    – GcL
    12 hours ago








  • 1




    $begingroup$
    @GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
    $endgroup$
    – Ben Barden
    12 hours ago






  • 5




    $begingroup$
    You may be better off citing the DMG Errata for combining game effects.
    $endgroup$
    – NautArch
    11 hours ago












Your Answer





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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









20












$begingroup$

Yes. Both features are usable.



Physically able



From wild shape:




You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.




The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.



Non-overlapping actions.



The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.



Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.



The character can use both their movement and bonus action in the same round. These features do not preclude one another.






share|improve this answer











$endgroup$













  • $begingroup$
    Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
    $endgroup$
    – NautArch
    11 hours ago










  • $begingroup$
    Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
    $endgroup$
    – GcL
    11 hours ago






  • 2




    $begingroup$
    Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
    $endgroup$
    – Ben Barden
    11 hours ago






  • 1




    $begingroup$
    @BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
    $endgroup$
    – NautArch
    11 hours ago






  • 2




    $begingroup$
    @NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
    $endgroup$
    – Ben Barden
    11 hours ago
















20












$begingroup$

Yes. Both features are usable.



Physically able



From wild shape:




You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.




The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.



Non-overlapping actions.



The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.



Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.



The character can use both their movement and bonus action in the same round. These features do not preclude one another.






share|improve this answer











$endgroup$













  • $begingroup$
    Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
    $endgroup$
    – NautArch
    11 hours ago










  • $begingroup$
    Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
    $endgroup$
    – GcL
    11 hours ago






  • 2




    $begingroup$
    Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
    $endgroup$
    – Ben Barden
    11 hours ago






  • 1




    $begingroup$
    @BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
    $endgroup$
    – NautArch
    11 hours ago






  • 2




    $begingroup$
    @NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
    $endgroup$
    – Ben Barden
    11 hours ago














20












20








20





$begingroup$

Yes. Both features are usable.



Physically able



From wild shape:




You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.




The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.



Non-overlapping actions.



The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.



Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.



The character can use both their movement and bonus action in the same round. These features do not preclude one another.






share|improve this answer











$endgroup$



Yes. Both features are usable.



Physically able



From wild shape:




You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.




The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.



Non-overlapping actions.



The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.



Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.



The character can use both their movement and bonus action in the same round. These features do not preclude one another.







share|improve this answer














share|improve this answer



share|improve this answer








edited 11 hours ago

























answered 12 hours ago









GcLGcL

12.6k13782




12.6k13782












  • $begingroup$
    Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
    $endgroup$
    – NautArch
    11 hours ago










  • $begingroup$
    Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
    $endgroup$
    – GcL
    11 hours ago






  • 2




    $begingroup$
    Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
    $endgroup$
    – Ben Barden
    11 hours ago






  • 1




    $begingroup$
    @BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
    $endgroup$
    – NautArch
    11 hours ago






  • 2




    $begingroup$
    @NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
    $endgroup$
    – Ben Barden
    11 hours ago


















  • $begingroup$
    Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
    $endgroup$
    – NautArch
    11 hours ago










  • $begingroup$
    Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
    $endgroup$
    – GcL
    11 hours ago






  • 2




    $begingroup$
    Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
    $endgroup$
    – Ben Barden
    11 hours ago






  • 1




    $begingroup$
    @BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
    $endgroup$
    – NautArch
    11 hours ago






  • 2




    $begingroup$
    @NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
    $endgroup$
    – Ben Barden
    11 hours ago
















$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago




$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago












$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago




$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago




2




2




$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago




$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago




1




1




$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago




$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago




2




2




$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago




$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago













11












$begingroup$

No, you only get the best one



From the Druid's Wild Shape feature:




You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.




Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:




Combining different effects



Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.




The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
    $endgroup$
    – Merudo
    12 hours ago






  • 1




    $begingroup$
    @Merudo they are features you have at the same time, with the same proper name
    $endgroup$
    – Someone_Evil
    12 hours ago






  • 5




    $begingroup$
    Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
    $endgroup$
    – GcL
    12 hours ago








  • 1




    $begingroup$
    @GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
    $endgroup$
    – Ben Barden
    12 hours ago






  • 5




    $begingroup$
    You may be better off citing the DMG Errata for combining game effects.
    $endgroup$
    – NautArch
    11 hours ago
















11












$begingroup$

No, you only get the best one



From the Druid's Wild Shape feature:




You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.




Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:




Combining different effects



Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.




The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
    $endgroup$
    – Merudo
    12 hours ago






  • 1




    $begingroup$
    @Merudo they are features you have at the same time, with the same proper name
    $endgroup$
    – Someone_Evil
    12 hours ago






  • 5




    $begingroup$
    Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
    $endgroup$
    – GcL
    12 hours ago








  • 1




    $begingroup$
    @GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
    $endgroup$
    – Ben Barden
    12 hours ago






  • 5




    $begingroup$
    You may be better off citing the DMG Errata for combining game effects.
    $endgroup$
    – NautArch
    11 hours ago














11












11








11





$begingroup$

No, you only get the best one



From the Druid's Wild Shape feature:




You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.




Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:




Combining different effects



Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.




The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).






share|improve this answer











$endgroup$



No, you only get the best one



From the Druid's Wild Shape feature:




You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.




Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:




Combining different effects



Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.




The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).







share|improve this answer














share|improve this answer



share|improve this answer








edited 12 hours ago









mattdm

17.5k880130




17.5k880130










answered 12 hours ago









Someone_EvilSomeone_Evil

1,298218




1,298218








  • 1




    $begingroup$
    They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
    $endgroup$
    – Merudo
    12 hours ago






  • 1




    $begingroup$
    @Merudo they are features you have at the same time, with the same proper name
    $endgroup$
    – Someone_Evil
    12 hours ago






  • 5




    $begingroup$
    Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
    $endgroup$
    – GcL
    12 hours ago








  • 1




    $begingroup$
    @GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
    $endgroup$
    – Ben Barden
    12 hours ago






  • 5




    $begingroup$
    You may be better off citing the DMG Errata for combining game effects.
    $endgroup$
    – NautArch
    11 hours ago














  • 1




    $begingroup$
    They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
    $endgroup$
    – Merudo
    12 hours ago






  • 1




    $begingroup$
    @Merudo they are features you have at the same time, with the same proper name
    $endgroup$
    – Someone_Evil
    12 hours ago






  • 5




    $begingroup$
    Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
    $endgroup$
    – GcL
    12 hours ago








  • 1




    $begingroup$
    @GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
    $endgroup$
    – Ben Barden
    12 hours ago






  • 5




    $begingroup$
    You may be better off citing the DMG Errata for combining game effects.
    $endgroup$
    – NautArch
    11 hours ago








1




1




$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago




$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago




1




1




$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago




$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago




5




5




$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago






$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago






1




1




$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago




$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago




5




5




$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago




$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago










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