If a centaur druid Wild Shapes into a Giant Elk, do their Charge features stack?Does a half-giant druid in...
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If a centaur druid Wild Shapes into a Giant Elk, do their Charge features stack?
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$begingroup$
The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.
The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.
If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?
I'm hoping for a RAW answer.
dnd-5e druid wild-shape racial-traits charge
New contributor
$endgroup$
add a comment |
$begingroup$
The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.
The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.
If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?
I'm hoping for a RAW answer.
dnd-5e druid wild-shape racial-traits charge
New contributor
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$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
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– Someone_Evil
12 hours ago
add a comment |
$begingroup$
The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.
The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.
If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?
I'm hoping for a RAW answer.
dnd-5e druid wild-shape racial-traits charge
New contributor
$endgroup$
The Centaur player race has a "Charge" feature (GGtR, p. 16): If they move 30 feet, the Centaur can attack against the target with its hooves as a Bonus Action.
The Giant Elk beast has a similar "Charge" feature: If they move 20 feet, the Giant Elk does extra damage and might knock its target Prone.
If a Centaur druid uses Wild Shape to turn into a Giant Elk, can they benefit from both "Charge" features in a single turn?
I'm hoping for a RAW answer.
dnd-5e druid wild-shape racial-traits charge
dnd-5e druid wild-shape racial-traits charge
New contributor
New contributor
edited 5 hours ago
V2Blast
26.2k590160
26.2k590160
New contributor
asked 12 hours ago
MerudoMerudo
1426
1426
New contributor
New contributor
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Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
12 hours ago
add a comment |
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
12 hours ago
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
12 hours ago
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. Good Luck and Happy Gaming!
$endgroup$
– Someone_Evil
12 hours ago
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
Yes. Both features are usable.
Physically able
From wild shape:
You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.
The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.
Non-overlapping actions.
The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.
Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.
The character can use both their movement and bonus action in the same round. These features do not preclude one another.
$endgroup$
$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago
$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago
2
$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago
1
$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago
2
$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago
|
show 4 more comments
$begingroup$
No, you only get the best one
From the Druid's Wild Shape feature:
You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.
Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:
Combining different effects
Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.
The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).
$endgroup$
1
$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago
1
$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago
5
$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago
1
$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago
5
$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago
|
show 6 more comments
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
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votes
$begingroup$
Yes. Both features are usable.
Physically able
From wild shape:
You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.
The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.
Non-overlapping actions.
The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.
Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.
The character can use both their movement and bonus action in the same round. These features do not preclude one another.
$endgroup$
$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago
$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago
2
$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago
1
$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago
2
$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago
|
show 4 more comments
$begingroup$
Yes. Both features are usable.
Physically able
From wild shape:
You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.
The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.
Non-overlapping actions.
The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.
Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.
The character can use both their movement and bonus action in the same round. These features do not preclude one another.
$endgroup$
$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago
$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago
2
$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago
1
$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago
2
$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago
|
show 4 more comments
$begingroup$
Yes. Both features are usable.
Physically able
From wild shape:
You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.
The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.
Non-overlapping actions.
The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.
Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.
The character can use both their movement and bonus action in the same round. These features do not preclude one another.
$endgroup$
Yes. Both features are usable.
Physically able
From wild shape:
You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so.
The giant elk has hooves. The centuar racial feature requires hooves. It is reasonable to assume an elk can perform the charge racial feature of the centaur.
Non-overlapping actions.
The both features have a precondition of some amount of movement. Moving the requisite amount makes both features viable.
Centaur's charge provides a bonus action. Giant elk's charge provides an additional effect to a successful attack.
The character can use both their movement and bonus action in the same round. These features do not preclude one another.
edited 11 hours ago
answered 12 hours ago
GcLGcL
12.6k13782
12.6k13782
$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago
$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago
2
$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago
1
$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago
2
$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago
|
show 4 more comments
$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago
$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago
2
$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago
1
$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago
2
$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago
$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago
$begingroup$
Are you basically saying that other than sharing the same name, these features are not the same? I think that's an interesting take, but I'm not sure if that's true or not.
$endgroup$
– NautArch
11 hours ago
$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago
$begingroup$
Mechanically, the features are not the same. Nor do they constrain one another in providing the same effect but with differing magnitudes. They do share a precondition, but many features share preconditions.
$endgroup$
– GcL
11 hours ago
2
2
$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago
$begingroup$
Technically, it is the same name, so by the DMG errata they would conflict... except that the effect duration cannot overlap. One has a duration of "your standard attack" while the other has a duration of "your bonus action".
$endgroup$
– Ben Barden
11 hours ago
1
1
$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago
$begingroup$
@BenBarden I'm not sure I'd say that those are durations - but this is squirrely enough to either way at this point.
$endgroup$
– NautArch
11 hours ago
2
2
$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago
$begingroup$
@NautArch my point is that, gong by media.wizards.com/2016/downloads/DND/DMG-Errata.pdf, the overlap rule only applies when the durations of the effects overlap. There is an argument to be made that there is no effect duration and therefore it simply doesn't apply at all, but even without that argument, the only things that make sense for "effect durations" don't overlap, and therefore you still don't get a conflict.
$endgroup$
– Ben Barden
11 hours ago
|
show 4 more comments
$begingroup$
No, you only get the best one
From the Druid's Wild Shape feature:
You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.
Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:
Combining different effects
Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.
The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).
$endgroup$
1
$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago
1
$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago
5
$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago
1
$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago
5
$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago
|
show 6 more comments
$begingroup$
No, you only get the best one
From the Druid's Wild Shape feature:
You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.
Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:
Combining different effects
Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.
The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).
$endgroup$
1
$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago
1
$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago
5
$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago
1
$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago
5
$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago
|
show 6 more comments
$begingroup$
No, you only get the best one
From the Druid's Wild Shape feature:
You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.
Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:
Combining different effects
Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.
The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).
$endgroup$
No, you only get the best one
From the Druid's Wild Shape feature:
You retain the benefit of any features from your class,
race, or other source and can use them if the new
form is physically capable of doing so.
Which (as the Elk form also has a charge feature) is quite clearly applicable. Therefore in Elk form the minotaur feature is still available. However, Xanathar's Guide to Everything includes among its core rules clarifications:
Combining different effects
Different game effects can affect a target at the same
time. For example, two different benefits can give you
a bonus to your Armor Class. But when two or more
effects have the same proper name, only one of them
(the most powerful one if their benefits aren't identical)
applies while the durations of the effects overlap. For example,
if bless is cast on you when you're still under the
effect of an earlier bless, you gain the benefit of only one
casting. Similarly, if you're in the radius of more than
one Aura of Protection, you benefit only from the one
that grants the highest bonus.
The Charge features are included in this and so only the best one is applicable (if it is ambiguous which the best, you choose).
edited 12 hours ago
mattdm
17.5k880130
17.5k880130
answered 12 hours ago
Someone_EvilSomeone_Evil
1,298218
1,298218
1
$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago
1
$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago
5
$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago
1
$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago
5
$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago
|
show 6 more comments
1
$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago
1
$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago
5
$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago
1
$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago
5
$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago
1
1
$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago
$begingroup$
They do not "affect a target at the same time" though. You could activate them once after the other. So do the Giant Elk's Charge first, then swap the Giant Elk's Charge for the Centaur's Charge. The Centaur's Charge requirements have been fulfilled, so it can be triggered as well.
$endgroup$
– Merudo
12 hours ago
1
1
$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago
$begingroup$
@Merudo they are features you have at the same time, with the same proper name
$endgroup$
– Someone_Evil
12 hours ago
5
5
$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago
$begingroup$
Charge is not an affect. It's a racial feature. The passage from Xanathar's is only about effects.
$endgroup$
– GcL
12 hours ago
1
1
$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago
$begingroup$
@GcL yes. I was agreeing with you. Class features don't really have durations per se, which supports the argument that the line in Xanathar's was not referring to them.
$endgroup$
– Ben Barden
12 hours ago
5
5
$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago
$begingroup$
You may be better off citing the DMG Errata for combining game effects.
$endgroup$
– NautArch
11 hours ago
|
show 6 more comments
Merudo is a new contributor. Be nice, and check out our Code of Conduct.
Merudo is a new contributor. Be nice, and check out our Code of Conduct.
Merudo is a new contributor. Be nice, and check out our Code of Conduct.
Merudo is a new contributor. Be nice, and check out our Code of Conduct.
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