Back to the Future (1985 video game) Contents Gameplay Reception References External links Navigation...
1985 video gamesAmstrad CPC gamesBack to the Future video gamesCommodore 64 gamesSingle-player video gamesVideo games developed in the United KingdomVideo games set in 1955ZX Spectrum games
video gameElectric Dreams SoftwareZX SpectrumCommodore 64Amstrad CPCfilm of the same namephotographpoemscoffeeguitarskateboard
Back to the Future | |
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Commodore 64 cover art image | |
Developer(s) | Software Images (Mark Eyles, Martin Walker, Herv Jones, Mike Saxby) |
Publisher(s) | Electric Dreams Software |
Series | Back to the Future |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum |
Release | Commodore 64:
|
Genre(s) | Adventure |
Mode(s) | Single-player |
Back to the Future is the name of a 1985 video game released by Electric Dreams Software for the ZX Spectrum, Commodore 64 and Amstrad CPC. The game is loosely based on the 1985 film of the same name.
Contents
1 Gameplay
2 Reception
2.1 Rerelease
3 References
4 External links
Gameplay
The game is a side view arcade adventure. The aim of the game is to get George McFly to spend as much time as possible with Lorraine Baines. The more time George and Lorraine spend together, the more they will fall in love, and thus more segments will be added to the family photograph in the
bottom right corner. The photograph in the bottom right and left of the screen gradually disappear if the player does nothing, thus setting a time limit on the game.
The player can find various object to help him such as love poems, a cup of coffee, alien suit and a guitar. He also has a skateboard to move around quickly.
Reception
Reception | ||||||||||||
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Max Phillips, reviewer for YS magazine, summarised the game as "Not a bad conversion of the plot. Nice to see an original game concept. It may even be very clever. But I can't say it's very much fun to play". ZX Computing magazine said it was "overpriced and over-hyped",[8] and Computer Gamer added "Buy this at your peril".[9]
Mark Eyles, one of the developers, commented
Back to the Future was a bit of a rush. We knocked it out in about two months flat. We really wanted about twice as long to do the film justice, but the deadline was pressing...[10]
Rerelease
Virgin included the game in their 1987 compilation Now Games 4, along with Dan Dare: Pilot of the Future, Mission Omega, Hacker and Jonah Barrington Squash.
The game was also included in The Story So Far Volume IV compilation in 1989, along with Wonder Boy, Quartet, Aliens, The Eidolon and Ghostbusters. On this occasion, the game achieved the lowest score on the compilation from YS magazine, who concluded that it was "a total waste of tape".[11]
References
The citations in this article lack sufficient bibliographical information (e.g. author, title, date of publication, publisher, ISBN, OCLC number, pages cited, etc.).February 2018) (Learn how and when to remove this template message) ( |
^ ab Commodore 64 release information at GameFAQs
^ Amstrad CPC release information at GameFAQs
^ ZX Spectrum release information at GameFAQs
^ "Archived copy". Archived from the original on 2012-02-01. Retrieved 2012-01-02.CS1 maint: Archived copy as title (link).mw-parser-output cite.citation{font-style:inherit}.mw-parser-output .citation q{quotes:"""""""'""'"}.mw-parser-output .citation .cs1-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/6/65/Lock-green.svg/9px-Lock-green.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Lock-gray-alt-2.svg/9px-Lock-gray-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .citation .cs1-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/a/aa/Lock-red-alt-2.svg/9px-Lock-red-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration{color:#555}.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration span{border-bottom:1px dotted;cursor:help}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Wikisource-logo.svg/12px-Wikisource-logo.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output code.cs1-code{color:inherit;background:inherit;border:inherit;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;font-size:100%}.mw-parser-output .cs1-visible-error{font-size:100%}.mw-parser-output .cs1-maint{display:none;color:#33aa33;margin-left:0.3em}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration,.mw-parser-output .cs1-format{font-size:95%}.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-right{padding-right:0.2em}
^ Crash magazine review
^ Sinclair User review
^ MicroHobby issue 91 page 15
^ ZX Computing magazine, issue 8606 page 11
^ Computer Gamer magazine issue 15 page 63
^ Sinclair User, December 1986
^ "Archived copy". Archived from the original on 2012-02-01. Retrieved 2012-01-03.CS1 maint: Archived copy as title (link)
External links
Back to the Future at Lemon 64