Final Lap Twin See also References Navigation menuexpanding ite
1989 video gamesTurboGrafx-16 gamesTurboGrafx-16-only gamesNamco gamesRacing video gamesVideo games developed in JapanRacing video game stubs
racing/role-playing gamePC Enginearcade gameprotagonist
Final Lap Twin | |
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Developer(s) | Namco |
Publisher(s) |
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Composer(s) | Katsuhiro Hayashi |
Platform(s) | PC Engine/TurboGrafx-16 |
Release |
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Genre(s) | Racing RPG |
Mode(s) | Single-player, multiplayer |
Final Lap Twin (ファイナルラップツイン, Fainaru Rappu Tsuin) is a hybrid racing/role-playing game released for the PC Engine in 1989 and the TurboGrafx-16 in 1990, as a spin-off to the 1987 arcade game Final Lap. The protagonist is on a quest to live up to the reputation of his racing-champion dad. He travels over the map, meeting small-time racers, and must race his car to earn money that he spends on upgrading his car, eventually facing the local racing champion. After beating the rest of the local racing champions in the various cities, the protagonist must go through a maze to find the final upgrades of the different parts of his car, and then face the world racing champion.
See also
- Final Lap
- Inazuma Eleven
- World Court Tennis
References
^ http://www.gamefaqs.com/console/turbo16/data/588968.html
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