If a Gelatinous Cube takes up the entire space of a Pit Trap, what happens when a creature falls into the...

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If a Gelatinous Cube takes up the entire space of a Pit Trap, what happens when a creature falls into the trap but succeeds on the saving throw?

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If a Gelatinous Cube takes up the entire space of a Pit Trap, what happens when a creature falls into the trap but succeeds on the saving throw?


What happens when a character is shoved into other characters in tight quarters?What happens when you end up sharing an enemy (or friend's) space due to a size change?How to get out of a pit?How should the Gelatinous Cube's Engulf action be resolved for multiple rows of targets?Obstacles, and Can Tenser's Floating Disk move around corners?Does the Dungeon Delver feat still provide resistance to traps once they're revealed?How does a gelatinous cube's special ability engulf work?What happens when you try to install a hunting trap on the square of a creature?How much illumination does Create Bonfire provide?Would a Tenser's Floating Disk vertically follow its caster?Is a creature immune to the prone condition also immune to being incapacitated by the Tasha's Hideous Laughter spell?Undead tripping an illusory pit trap--how will they react?






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$begingroup$


A player character falls into a 10 foot x 10 foot concealed pit trap, which is 20 feet deep. At the bottom of this pit is a gelatinous cube, which occupies all of the bottom 10 x 10 x 10 (width x height x depth) area of the pit.



The rules for a gelatinous cube (from the Monster Manual, page 242) indicate that when a creature enters the cube's space (by falling into it in this case), it's subject to the Engulf rules and gets disadvantage on the saving throw.



What space does a character move to if they succeed on the Engulf saving throw while falling into this pit?










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  • 3




    $begingroup$
    I assume the question is where they end up, since they have nowhere to go but into the cube?
    $endgroup$
    – Mark Wells
    4 hours ago










  • $begingroup$
    Related on What happens when you end up sharing an enemy or friend's space due to a size change?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    Related (possible dupe?) on What happens when a character is shoved into other characters in tight quarters?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    I think "where does the character end up" might be a more concise question, especially given that the engulf rules seem to be main concerned with where the target ends up (inside the cube or outside the cube). Thanks.
    $endgroup$
    – Mad_Joe
    4 hours ago






  • 1




    $begingroup$
    Love your old school trap. "In Mad Joe's dungeon, Jello eats you!"
    $endgroup$
    – KorvinStarmast
    2 hours ago


















5












$begingroup$


A player character falls into a 10 foot x 10 foot concealed pit trap, which is 20 feet deep. At the bottom of this pit is a gelatinous cube, which occupies all of the bottom 10 x 10 x 10 (width x height x depth) area of the pit.



The rules for a gelatinous cube (from the Monster Manual, page 242) indicate that when a creature enters the cube's space (by falling into it in this case), it's subject to the Engulf rules and gets disadvantage on the saving throw.



What space does a character move to if they succeed on the Engulf saving throw while falling into this pit?










share|improve this question









New contributor




Mad_Joe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$








  • 3




    $begingroup$
    I assume the question is where they end up, since they have nowhere to go but into the cube?
    $endgroup$
    – Mark Wells
    4 hours ago










  • $begingroup$
    Related on What happens when you end up sharing an enemy or friend's space due to a size change?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    Related (possible dupe?) on What happens when a character is shoved into other characters in tight quarters?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    I think "where does the character end up" might be a more concise question, especially given that the engulf rules seem to be main concerned with where the target ends up (inside the cube or outside the cube). Thanks.
    $endgroup$
    – Mad_Joe
    4 hours ago






  • 1




    $begingroup$
    Love your old school trap. "In Mad Joe's dungeon, Jello eats you!"
    $endgroup$
    – KorvinStarmast
    2 hours ago














5












5








5





$begingroup$


A player character falls into a 10 foot x 10 foot concealed pit trap, which is 20 feet deep. At the bottom of this pit is a gelatinous cube, which occupies all of the bottom 10 x 10 x 10 (width x height x depth) area of the pit.



The rules for a gelatinous cube (from the Monster Manual, page 242) indicate that when a creature enters the cube's space (by falling into it in this case), it's subject to the Engulf rules and gets disadvantage on the saving throw.



What space does a character move to if they succeed on the Engulf saving throw while falling into this pit?










share|improve this question









New contributor




Mad_Joe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




A player character falls into a 10 foot x 10 foot concealed pit trap, which is 20 feet deep. At the bottom of this pit is a gelatinous cube, which occupies all of the bottom 10 x 10 x 10 (width x height x depth) area of the pit.



The rules for a gelatinous cube (from the Monster Manual, page 242) indicate that when a creature enters the cube's space (by falling into it in this case), it's subject to the Engulf rules and gets disadvantage on the saving throw.



What space does a character move to if they succeed on the Engulf saving throw while falling into this pit?







dnd-5e monsters traps falling






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Mad_Joe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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share|improve this question









New contributor




Mad_Joe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 4 hours ago







Mad_Joe













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asked 4 hours ago









Mad_JoeMad_Joe

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New contributor




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New contributor





Mad_Joe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Mad_Joe is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.








  • 3




    $begingroup$
    I assume the question is where they end up, since they have nowhere to go but into the cube?
    $endgroup$
    – Mark Wells
    4 hours ago










  • $begingroup$
    Related on What happens when you end up sharing an enemy or friend's space due to a size change?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    Related (possible dupe?) on What happens when a character is shoved into other characters in tight quarters?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    I think "where does the character end up" might be a more concise question, especially given that the engulf rules seem to be main concerned with where the target ends up (inside the cube or outside the cube). Thanks.
    $endgroup$
    – Mad_Joe
    4 hours ago






  • 1




    $begingroup$
    Love your old school trap. "In Mad Joe's dungeon, Jello eats you!"
    $endgroup$
    – KorvinStarmast
    2 hours ago














  • 3




    $begingroup$
    I assume the question is where they end up, since they have nowhere to go but into the cube?
    $endgroup$
    – Mark Wells
    4 hours ago










  • $begingroup$
    Related on What happens when you end up sharing an enemy or friend's space due to a size change?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    Related (possible dupe?) on What happens when a character is shoved into other characters in tight quarters?
    $endgroup$
    – NautArch
    4 hours ago










  • $begingroup$
    I think "where does the character end up" might be a more concise question, especially given that the engulf rules seem to be main concerned with where the target ends up (inside the cube or outside the cube). Thanks.
    $endgroup$
    – Mad_Joe
    4 hours ago






  • 1




    $begingroup$
    Love your old school trap. "In Mad Joe's dungeon, Jello eats you!"
    $endgroup$
    – KorvinStarmast
    2 hours ago








3




3




$begingroup$
I assume the question is where they end up, since they have nowhere to go but into the cube?
$endgroup$
– Mark Wells
4 hours ago




$begingroup$
I assume the question is where they end up, since they have nowhere to go but into the cube?
$endgroup$
– Mark Wells
4 hours ago












$begingroup$
Related on What happens when you end up sharing an enemy or friend's space due to a size change?
$endgroup$
– NautArch
4 hours ago




$begingroup$
Related on What happens when you end up sharing an enemy or friend's space due to a size change?
$endgroup$
– NautArch
4 hours ago












$begingroup$
Related (possible dupe?) on What happens when a character is shoved into other characters in tight quarters?
$endgroup$
– NautArch
4 hours ago




$begingroup$
Related (possible dupe?) on What happens when a character is shoved into other characters in tight quarters?
$endgroup$
– NautArch
4 hours ago












$begingroup$
I think "where does the character end up" might be a more concise question, especially given that the engulf rules seem to be main concerned with where the target ends up (inside the cube or outside the cube). Thanks.
$endgroup$
– Mad_Joe
4 hours ago




$begingroup$
I think "where does the character end up" might be a more concise question, especially given that the engulf rules seem to be main concerned with where the target ends up (inside the cube or outside the cube). Thanks.
$endgroup$
– Mad_Joe
4 hours ago




1




1




$begingroup$
Love your old school trap. "In Mad Joe's dungeon, Jello eats you!"
$endgroup$
– KorvinStarmast
2 hours ago




$begingroup$
Love your old school trap. "In Mad Joe's dungeon, Jello eats you!"
$endgroup$
– KorvinStarmast
2 hours ago










3 Answers
3






active

oldest

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9












$begingroup$

The creature is still stuck in the cube, even on a successful save.



As the question mentions, the cube has this property:




Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube's Engulf and has disadvantage on the saving throw.




From the Gelatinous Cube's Engulf ability:




On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube.




Emphasis mine. The operative word being that the creature can choose to be pushed, but doesn't have to if they don't want to (unlikely) or are unable to (more likely). If there is no space 5 feet back or to the side of the cube, the creature can't choose to be pushed and therefore must choose not to be pushed.



And,




A creature that chooses not to be pushed suffers the consequences of a failed saving throw.




So the creature suffers the consequences of a failed saving throw.






share|improve this answer











$endgroup$









  • 3




    $begingroup$
    This is a very evil pit trap. Poor cube.
    $endgroup$
    – NautArch
    4 hours ago






  • 1




    $begingroup$
    There needs to be a way to fit "In Russia, Jello eats you" into this answer.
    $endgroup$
    – KorvinStarmast
    2 hours ago



















-1












$begingroup$

They don't get engulfed.



They get to choose to be pushed "back", away from the cube, which in this case means on top. This could be interpreted as swimming/floating on top of the cube, or clinging to the side of the pit. I'd leave it up to the player to decide, since they're going to need to come up with an escape plan. Presumably the cube will try to engulf them again on its turn (what else is it going to do?) and they'll have to make the save again.



Don't roll for things that are impossible.



Making the save with disadvantage is hard. However, if you've decided that the pit is completely smooth with no handholds, and don't accept the idea of floating on top of a gelatinous cube, then there really is no escape and you shouldn't let the player roll the save.






share|improve this answer









$endgroup$





















    -3












    $begingroup$

    They Bounce.



    The text of the Engulf action of the Gelatinous Cube states that the save is DEX.




    Whenever the cube enters a creature’s space, the creature must make a DC 12 Dexterity saving throw.




    Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel.



    You know how you can bounce a spoon on jello but easily pierce it with a fork? If the PC enters like on their side or feet-first, they don’t have enough contact area to spread out their weight, so they slide right through. If they fall face-first or on their back, they have a lot of area to spread their weight around, so they barely avoid breaking the surface tension of the gel.



    This does make for a nice trap, as if the PC decides to stand up on the gel, they immediately fall into it. They’ll be forced to crawl slowly with difficulty trying to get out.






    share|improve this answer










    New contributor




    Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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    $endgroup$









    • 2




      $begingroup$
      "Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel." Why do you assume this as opposed to any of the other number of interpretations that can be given to a DEX save?
      $endgroup$
      – Rubiksmoose
      4 hours ago














    Your Answer





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    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

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    active

    oldest

    votes






    active

    oldest

    votes









    9












    $begingroup$

    The creature is still stuck in the cube, even on a successful save.



    As the question mentions, the cube has this property:




    Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube's Engulf and has disadvantage on the saving throw.




    From the Gelatinous Cube's Engulf ability:




    On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube.




    Emphasis mine. The operative word being that the creature can choose to be pushed, but doesn't have to if they don't want to (unlikely) or are unable to (more likely). If there is no space 5 feet back or to the side of the cube, the creature can't choose to be pushed and therefore must choose not to be pushed.



    And,




    A creature that chooses not to be pushed suffers the consequences of a failed saving throw.




    So the creature suffers the consequences of a failed saving throw.






    share|improve this answer











    $endgroup$









    • 3




      $begingroup$
      This is a very evil pit trap. Poor cube.
      $endgroup$
      – NautArch
      4 hours ago






    • 1




      $begingroup$
      There needs to be a way to fit "In Russia, Jello eats you" into this answer.
      $endgroup$
      – KorvinStarmast
      2 hours ago
















    9












    $begingroup$

    The creature is still stuck in the cube, even on a successful save.



    As the question mentions, the cube has this property:




    Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube's Engulf and has disadvantage on the saving throw.




    From the Gelatinous Cube's Engulf ability:




    On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube.




    Emphasis mine. The operative word being that the creature can choose to be pushed, but doesn't have to if they don't want to (unlikely) or are unable to (more likely). If there is no space 5 feet back or to the side of the cube, the creature can't choose to be pushed and therefore must choose not to be pushed.



    And,




    A creature that chooses not to be pushed suffers the consequences of a failed saving throw.




    So the creature suffers the consequences of a failed saving throw.






    share|improve this answer











    $endgroup$









    • 3




      $begingroup$
      This is a very evil pit trap. Poor cube.
      $endgroup$
      – NautArch
      4 hours ago






    • 1




      $begingroup$
      There needs to be a way to fit "In Russia, Jello eats you" into this answer.
      $endgroup$
      – KorvinStarmast
      2 hours ago














    9












    9








    9





    $begingroup$

    The creature is still stuck in the cube, even on a successful save.



    As the question mentions, the cube has this property:




    Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube's Engulf and has disadvantage on the saving throw.




    From the Gelatinous Cube's Engulf ability:




    On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube.




    Emphasis mine. The operative word being that the creature can choose to be pushed, but doesn't have to if they don't want to (unlikely) or are unable to (more likely). If there is no space 5 feet back or to the side of the cube, the creature can't choose to be pushed and therefore must choose not to be pushed.



    And,




    A creature that chooses not to be pushed suffers the consequences of a failed saving throw.




    So the creature suffers the consequences of a failed saving throw.






    share|improve this answer











    $endgroup$



    The creature is still stuck in the cube, even on a successful save.



    As the question mentions, the cube has this property:




    Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube's Engulf and has disadvantage on the saving throw.




    From the Gelatinous Cube's Engulf ability:




    On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube.




    Emphasis mine. The operative word being that the creature can choose to be pushed, but doesn't have to if they don't want to (unlikely) or are unable to (more likely). If there is no space 5 feet back or to the side of the cube, the creature can't choose to be pushed and therefore must choose not to be pushed.



    And,




    A creature that chooses not to be pushed suffers the consequences of a failed saving throw.




    So the creature suffers the consequences of a failed saving throw.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 4 hours ago

























    answered 4 hours ago









    user48255user48255

    5,4401032




    5,4401032








    • 3




      $begingroup$
      This is a very evil pit trap. Poor cube.
      $endgroup$
      – NautArch
      4 hours ago






    • 1




      $begingroup$
      There needs to be a way to fit "In Russia, Jello eats you" into this answer.
      $endgroup$
      – KorvinStarmast
      2 hours ago














    • 3




      $begingroup$
      This is a very evil pit trap. Poor cube.
      $endgroup$
      – NautArch
      4 hours ago






    • 1




      $begingroup$
      There needs to be a way to fit "In Russia, Jello eats you" into this answer.
      $endgroup$
      – KorvinStarmast
      2 hours ago








    3




    3




    $begingroup$
    This is a very evil pit trap. Poor cube.
    $endgroup$
    – NautArch
    4 hours ago




    $begingroup$
    This is a very evil pit trap. Poor cube.
    $endgroup$
    – NautArch
    4 hours ago




    1




    1




    $begingroup$
    There needs to be a way to fit "In Russia, Jello eats you" into this answer.
    $endgroup$
    – KorvinStarmast
    2 hours ago




    $begingroup$
    There needs to be a way to fit "In Russia, Jello eats you" into this answer.
    $endgroup$
    – KorvinStarmast
    2 hours ago













    -1












    $begingroup$

    They don't get engulfed.



    They get to choose to be pushed "back", away from the cube, which in this case means on top. This could be interpreted as swimming/floating on top of the cube, or clinging to the side of the pit. I'd leave it up to the player to decide, since they're going to need to come up with an escape plan. Presumably the cube will try to engulf them again on its turn (what else is it going to do?) and they'll have to make the save again.



    Don't roll for things that are impossible.



    Making the save with disadvantage is hard. However, if you've decided that the pit is completely smooth with no handholds, and don't accept the idea of floating on top of a gelatinous cube, then there really is no escape and you shouldn't let the player roll the save.






    share|improve this answer









    $endgroup$


















      -1












      $begingroup$

      They don't get engulfed.



      They get to choose to be pushed "back", away from the cube, which in this case means on top. This could be interpreted as swimming/floating on top of the cube, or clinging to the side of the pit. I'd leave it up to the player to decide, since they're going to need to come up with an escape plan. Presumably the cube will try to engulf them again on its turn (what else is it going to do?) and they'll have to make the save again.



      Don't roll for things that are impossible.



      Making the save with disadvantage is hard. However, if you've decided that the pit is completely smooth with no handholds, and don't accept the idea of floating on top of a gelatinous cube, then there really is no escape and you shouldn't let the player roll the save.






      share|improve this answer









      $endgroup$
















        -1












        -1








        -1





        $begingroup$

        They don't get engulfed.



        They get to choose to be pushed "back", away from the cube, which in this case means on top. This could be interpreted as swimming/floating on top of the cube, or clinging to the side of the pit. I'd leave it up to the player to decide, since they're going to need to come up with an escape plan. Presumably the cube will try to engulf them again on its turn (what else is it going to do?) and they'll have to make the save again.



        Don't roll for things that are impossible.



        Making the save with disadvantage is hard. However, if you've decided that the pit is completely smooth with no handholds, and don't accept the idea of floating on top of a gelatinous cube, then there really is no escape and you shouldn't let the player roll the save.






        share|improve this answer









        $endgroup$



        They don't get engulfed.



        They get to choose to be pushed "back", away from the cube, which in this case means on top. This could be interpreted as swimming/floating on top of the cube, or clinging to the side of the pit. I'd leave it up to the player to decide, since they're going to need to come up with an escape plan. Presumably the cube will try to engulf them again on its turn (what else is it going to do?) and they'll have to make the save again.



        Don't roll for things that are impossible.



        Making the save with disadvantage is hard. However, if you've decided that the pit is completely smooth with no handholds, and don't accept the idea of floating on top of a gelatinous cube, then there really is no escape and you shouldn't let the player roll the save.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered 4 hours ago









        Mark WellsMark Wells

        6,83211849




        6,83211849























            -3












            $begingroup$

            They Bounce.



            The text of the Engulf action of the Gelatinous Cube states that the save is DEX.




            Whenever the cube enters a creature’s space, the creature must make a DC 12 Dexterity saving throw.




            Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel.



            You know how you can bounce a spoon on jello but easily pierce it with a fork? If the PC enters like on their side or feet-first, they don’t have enough contact area to spread out their weight, so they slide right through. If they fall face-first or on their back, they have a lot of area to spread their weight around, so they barely avoid breaking the surface tension of the gel.



            This does make for a nice trap, as if the PC decides to stand up on the gel, they immediately fall into it. They’ll be forced to crawl slowly with difficulty trying to get out.






            share|improve this answer










            New contributor




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            $endgroup$









            • 2




              $begingroup$
              "Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel." Why do you assume this as opposed to any of the other number of interpretations that can be given to a DEX save?
              $endgroup$
              – Rubiksmoose
              4 hours ago


















            -3












            $begingroup$

            They Bounce.



            The text of the Engulf action of the Gelatinous Cube states that the save is DEX.




            Whenever the cube enters a creature’s space, the creature must make a DC 12 Dexterity saving throw.




            Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel.



            You know how you can bounce a spoon on jello but easily pierce it with a fork? If the PC enters like on their side or feet-first, they don’t have enough contact area to spread out their weight, so they slide right through. If they fall face-first or on their back, they have a lot of area to spread their weight around, so they barely avoid breaking the surface tension of the gel.



            This does make for a nice trap, as if the PC decides to stand up on the gel, they immediately fall into it. They’ll be forced to crawl slowly with difficulty trying to get out.






            share|improve this answer










            New contributor




            Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$









            • 2




              $begingroup$
              "Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel." Why do you assume this as opposed to any of the other number of interpretations that can be given to a DEX save?
              $endgroup$
              – Rubiksmoose
              4 hours ago
















            -3












            -3








            -3





            $begingroup$

            They Bounce.



            The text of the Engulf action of the Gelatinous Cube states that the save is DEX.




            Whenever the cube enters a creature’s space, the creature must make a DC 12 Dexterity saving throw.




            Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel.



            You know how you can bounce a spoon on jello but easily pierce it with a fork? If the PC enters like on their side or feet-first, they don’t have enough contact area to spread out their weight, so they slide right through. If they fall face-first or on their back, they have a lot of area to spread their weight around, so they barely avoid breaking the surface tension of the gel.



            This does make for a nice trap, as if the PC decides to stand up on the gel, they immediately fall into it. They’ll be forced to crawl slowly with difficulty trying to get out.






            share|improve this answer










            New contributor




            Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$



            They Bounce.



            The text of the Engulf action of the Gelatinous Cube states that the save is DEX.




            Whenever the cube enters a creature’s space, the creature must make a DC 12 Dexterity saving throw.




            Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel.



            You know how you can bounce a spoon on jello but easily pierce it with a fork? If the PC enters like on their side or feet-first, they don’t have enough contact area to spread out their weight, so they slide right through. If they fall face-first or on their back, they have a lot of area to spread their weight around, so they barely avoid breaking the surface tension of the gel.



            This does make for a nice trap, as if the PC decides to stand up on the gel, they immediately fall into it. They’ll be forced to crawl slowly with difficulty trying to get out.







            share|improve this answer










            New contributor




            Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.









            share|improve this answer



            share|improve this answer








            edited 4 hours ago









            Rubiksmoose

            60.5k10291446




            60.5k10291446






            New contributor




            Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            answered 4 hours ago









            Cook DooCook Doo

            708




            708




            New contributor




            Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            New contributor





            Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            Cook Doo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.








            • 2




              $begingroup$
              "Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel." Why do you assume this as opposed to any of the other number of interpretations that can be given to a DEX save?
              $endgroup$
              – Rubiksmoose
              4 hours ago
















            • 2




              $begingroup$
              "Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel." Why do you assume this as opposed to any of the other number of interpretations that can be given to a DEX save?
              $endgroup$
              – Rubiksmoose
              4 hours ago










            2




            2




            $begingroup$
            "Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel." Why do you assume this as opposed to any of the other number of interpretations that can be given to a DEX save?
            $endgroup$
            – Rubiksmoose
            4 hours ago






            $begingroup$
            "Because it’s a DEX save, I’d assume that the PC attempts to fall flat on their back or stomach, in an attempt to spread out their weight and keep from breaking through the surface of the gel." Why do you assume this as opposed to any of the other number of interpretations that can be given to a DEX save?
            $endgroup$
            – Rubiksmoose
            4 hours ago












            Mad_Joe is a new contributor. Be nice, and check out our Code of Conduct.










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