Damage bonus for different weaponsHow can I attack with two weapons on the same turn?Does the monks dex bonus...

How to resolve: Reviewer #1 says remove section X vs. Reviewer #2 says expand section X

The meaning of ‘otherwise’

What's the 'present simple' form of the word "нашла́" in 3rd person singular female?

Which situations would cause a company to ground or recall a aircraft series?

Street obstacles in New Zealand

How does Ehrenfest's theorem apply to the quantum harmonic oscillator?

This Alpine town?

Signed and unsigned numbers

Getting the || sign while using Kurier

Should I take out a loan for a friend to invest on my behalf?

Gaining more land

Rationale to prefer local variables over instance variables?

Are all players supposed to be able to see each others' character sheets?

How do we create new idioms and use them in a novel?

How many characters using PHB rules does it take to be able to have access to any PHB spell at the start of an adventuring day?

Why does Solve lock up when trying to solve the quadratic equation with large integers?

Does an unused member variable take up memory?

I can't die. Who am I?

Proving a statement about real numbers

Do cubics always have one real root?

Is it a Cyclops number? "Nobody" knows!

Which classes are needed to have access to every spell in the PHB?

What is Tony Stark injecting into himself in Iron Man 3?

Has a sovereign Communist government ever run, and conceded loss, on a fair election?



Damage bonus for different weapons


How can I attack with two weapons on the same turn?Does the monks dex bonus to attacks/damage stack with finesse weapons?How to calculate Attack Bonus as a 5th Level MonkHow do I figure the dice and bonuses for attack rolls and damage rolls?Is there a difference between attack rolls and attack bonus for spells?Do I get to add my dexterity bonus to my damage rolls with Shadow Blade?For a basic unarmed strike, is only the proficiency bonus included in the attack roll, or is the Strength modifier also added?Can a lizardfolk monk use their bonus action to make an unarmed strike using their Bite trait?Can a monk use a shortsword for the bonus action attack of Martial Arts?Does the double-bladed scimitar's special attack let you use your ability modifier for the damage of the attack?













1












$begingroup$


So I'm making a character and this part always had me confused so a friend helped me but never explained. When you do your damage bonus, like 1d12+4 you use your strength modifier. But what ability do you use for javelins, is it dex or strength?










share|improve this question









New contributor




Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$

















    1












    $begingroup$


    So I'm making a character and this part always had me confused so a friend helped me but never explained. When you do your damage bonus, like 1d12+4 you use your strength modifier. But what ability do you use for javelins, is it dex or strength?










    share|improve this question









    New contributor




    Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$















      1












      1








      1





      $begingroup$


      So I'm making a character and this part always had me confused so a friend helped me but never explained. When you do your damage bonus, like 1d12+4 you use your strength modifier. But what ability do you use for javelins, is it dex or strength?










      share|improve this question









      New contributor




      Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      So I'm making a character and this part always had me confused so a friend helped me but never explained. When you do your damage bonus, like 1d12+4 you use your strength modifier. But what ability do you use for javelins, is it dex or strength?







      dnd-5e weapons damage






      share|improve this question









      New contributor




      Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited 25 mins ago









      Rubiksmoose

      58k10282430




      58k10282430






      New contributor




      Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 1 hour ago









      Jack of all TradesJack of all Trades

      61




      61




      New contributor




      Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Jack of all Trades is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






















          2 Answers
          2






          active

          oldest

          votes


















          5












          $begingroup$

          Javelins use Strength.



          Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




          You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




          Source



          Or the finesse property, again allows you to use Strength, or Dex (the dagger has this property, for example):




          Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




          Source



          The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






          share|improve this answer









          $endgroup$





















            3












            $begingroup$

            You use strength



            This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




            If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




            The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




            Ability Modifier. The ability modifier used for a melee weapon attack is Strength







            share|improve this answer









            $endgroup$













            • $begingroup$
              I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
              $endgroup$
              – Vylix
              3 mins ago











            Your Answer





            StackExchange.ifUsing("editor", function () {
            return StackExchange.using("mathjaxEditing", function () {
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
            });
            });
            }, "mathjax-editing");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "122"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });






            Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.










            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f142845%2fdamage-bonus-for-different-weapons%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            5












            $begingroup$

            Javelins use Strength.



            Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




            You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




            Source



            Or the finesse property, again allows you to use Strength, or Dex (the dagger has this property, for example):




            Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




            Source



            The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






            share|improve this answer









            $endgroup$


















              5












              $begingroup$

              Javelins use Strength.



              Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




              You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




              Source



              Or the finesse property, again allows you to use Strength, or Dex (the dagger has this property, for example):




              Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




              Source



              The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






              share|improve this answer









              $endgroup$
















                5












                5








                5





                $begingroup$

                Javelins use Strength.



                Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




                You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




                Source



                Or the finesse property, again allows you to use Strength, or Dex (the dagger has this property, for example):




                Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




                Source



                The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).






                share|improve this answer









                $endgroup$



                Javelins use Strength.



                Basically, Strength is the ability you use for calculating hit/damage, unless otherwise specified. For example, the Monk can use their Strength, or Dexterity, as they see fit:




                You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.




                Source



                Or the finesse property, again allows you to use Strength, or Dex (the dagger has this property, for example):




                Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.




                Source



                The important thing to differentiate is that Ranged weapons use Dex, and Thrown weapons use Strength (unless they have the "Finesse" property, as explained above).







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 57 mins ago









                BenBen

                10.9k1567135




                10.9k1567135

























                    3












                    $begingroup$

                    You use strength



                    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




                    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




                    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




                    Ability Modifier. The ability modifier used for a melee weapon attack is Strength







                    share|improve this answer









                    $endgroup$













                    • $begingroup$
                      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
                      $endgroup$
                      – Vylix
                      3 mins ago
















                    3












                    $begingroup$

                    You use strength



                    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




                    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




                    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




                    Ability Modifier. The ability modifier used for a melee weapon attack is Strength







                    share|improve this answer









                    $endgroup$













                    • $begingroup$
                      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
                      $endgroup$
                      – Vylix
                      3 mins ago














                    3












                    3








                    3





                    $begingroup$

                    You use strength



                    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




                    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




                    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




                    Ability Modifier. The ability modifier used for a melee weapon attack is Strength







                    share|improve this answer









                    $endgroup$



                    You use strength



                    This is spelled out in the Basic Rules where it describes the Thrown weapon property (emphasis mine):




                    If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon.




                    The modifier you use for a melee attack with a javelin is strength (can also be found in the Basic Rules in the Combat section):




                    Ability Modifier. The ability modifier used for a melee weapon attack is Strength








                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered 1 hour ago









                    David CoffronDavid Coffron

                    36.9k3124255




                    36.9k3124255












                    • $begingroup$
                      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
                      $endgroup$
                      – Vylix
                      3 mins ago


















                    • $begingroup$
                      I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
                      $endgroup$
                      – Vylix
                      3 mins ago
















                    $begingroup$
                    I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
                    $endgroup$
                    – Vylix
                    3 mins ago




                    $begingroup$
                    I found that the last quote is actually the source of confusion, since the sentence said "melee weapon attack", but you are making ranged attack with the weapon. I suggest removing it completely and leave the Thrown weapon property to answer the question
                    $endgroup$
                    – Vylix
                    3 mins ago










                    Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.










                    draft saved

                    draft discarded


















                    Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.













                    Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.












                    Jack of all Trades is a new contributor. Be nice, and check out our Code of Conduct.
















                    Thanks for contributing an answer to Role-playing Games Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f142845%2fdamage-bonus-for-different-weapons%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Why do type traits not work with types in namespace scope?What are POD types in C++?Why can templates only be...

                    Will tsunami waves travel forever if there was no land?Why do tsunami waves begin with the water flowing away...

                    Simple Scan not detecting my scanner (Brother DCP-7055W)Brother MFC-L2700DW printer can print, can't...